#!/usr/bin/env python # -*- coding: utf-8 -*- # Scour # # Copyright 2009 Jeff Schiller # # This file is part of Scour, http://www.codedread.com/scour/ # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Notes: # rubys' path-crunching ideas here: http://intertwingly.net/code/svgtidy/spec.rb # (and implemented here: http://intertwingly.net/code/svgtidy/svgtidy.rb ) # Yet more ideas here: http://wiki.inkscape.org/wiki/index.php/Save_Cleaned_SVG # TODO: Adapt this script into an Inkscape python plugin # # * Clean up Definitions # * Collapse duplicate gradient definitions # * Process Transformations # * Process quadratic Bezier curves # * Collapse all group based transformations # Suggestion from Richard Hutch: # * Put id attributes first in the serialization (or make the d attribute last) # This would require my own serialization of the DOM objects (not impossible) # Next Up: # - scour polyline coordinates just like path coordinates # - if after reducing precision we have duplicate path segments, then remove the duplicates and # leave it as a straight line segment # - enable the precision argument to affect all numbers: polygon points, lengths, coordinates # - remove id if it matches the Inkscape-style of IDs (also provide a switch to disable this) # - prevent elements from being stripped if they are referenced in a